Workers Fatigue management

Workers’ fatigue increases by 3% for each day of production.

The production cycle duration is stable while the production zone efficiency is greater than 80%.

After 15 days of work, the fatigue reaches 45%, which represents a production cycle duration increase of +60%.

The details of the production duration increase is available in a tooltip on each production zone:

Workers can not recover their fatigue at the factory location, they need to go to town and be relieved by fresh crew.

There is now a button next to each crew to relieve it when you decide that the fatigue is too high.

You can now either fly the crew to a town by yourself or ask the system to automatically do it with bus or boat by spending credits and some industry points:

Goods Internal Transport

We added an option to transport goods from one factory to another in the same basecamp or airport.

Large Containers

There are now Containers with a 1000 items limit:

Unlike the classic container, this one needs to spent Industry Points to build.

As ever, any items needing Industry Points will give them back when deleted.

Electronics Components Facility

This production chain uses goods produced by mines, and plastic that needs to be bought at the Trading Hall. Plastic production chain will be added in a future update.

Food Rations production

The food rations production cost is about half of the Trading Hall price.

When enough Player’s produced Food Rations appear on the market we will progressively diminish the system Food rations supplies to privilege ones produced by players.

Known issue

Food rations are used airport wide but only displayed in a specific factory food container. We will include a fix of the UI in a coming update.

Industries Feedback

We are still gathering your feedback and monitoring our servers performance closely during the beta to confirm no significant performance hit.

You can post your Production Chains suggestions here: https://forms.gle/xupagZmSmRZXVn1u7

Please keep sending us your feedback or issues via the ticket system using the “Beta Industry” category.

We have already added these items for the next Industry Update:

Other changes

Coming next

We are working on the second part of the Routes enhancement, where you will be able to fly freelance missions and rank up for any Airline.