Autopilot difficulty factor
We are beginning to collect aircraft that demand more piloting skill, such as aircraft equipped with a two-axis autopilot or no autopilot at all.

Here are the criteria and XP bonuses the autopilot difficulty level:
- Level 0 (3-axis autopilot) – no bonus
- Level 1 (2-axis autopilot or old-fashioned autopilot) – 50% bonus
- Level 2 (no GPS following capabilities but heading hold) – 80% bonus
- Level 3 (no GPS, fully hand piloted) – 100% bonus

We will kickstart the testing process with the A2A Comanche, the classic DC-3 and Super Constellation which have difficulty levels of 1, 2 and 1 respectively. If an aircraft you are using meets one or more criteria, please post in the Autopilot Difficulty Factor Channel
Sim Rate
The current SIM rate is now displayed during flight tracking:

An optional sound is played when the Sim Rate changes.
Aircraft Types Scoring exception support
We added a mechanism to support Scoring exception on aircraft types.
Based on your feedback, the scoring system now supports these aircraft:
- Piper PA-24 Comanche
- Cirrus SF50 Vision Jet
- Rans s6
- Vertigo – Turboprop Racer
- TDFi MD-11
- BN2 islander
- BN2 trislander
We continue tracking all exceptions concerning specific aircraft that cannot comply with certain scoring rules in our ticketing system.
If you are using such an add-on, please open a ticket with the “aircraft-scoring-exception” category.
Other Changes:
- Improved the loading performance for freelance routes.
- Increased the maintenance cost penalty when ending a lease with a damaged aircraft from 10% to 25%.
- Reference flight is no longer needed to create a regular route.
- Reduced the weekly randomness of heatmap for regular routes from +-10% to +-5%.
- Factories that are inactive for one month are automatically deconstructed, and industry points are given back to the company.
- Airport ownership is released when migrating your company to another world.
- System airport ownership kits selling points will be gradually deactivated during the coming 3 weeks.
- Increased the delay in LANDING lights off when taxiing from 1 to 3 minutes.
- You can now fill a Say Intentions pilot’s key in the Global Settings (needed soon for players using SayIntention.io when we start sending events in a few days)
- The routes database update has started. It is expected to take 1 day to complete.
- Fixed gross weight computation when having an extra payload.
- Corrected Landing Gear detection not working correctly in some cases.
- Fixed the issue of freelance routes sometimes selecting two airlines at loading.
- Fixed regular route duplication not assigning crew members.
- Fixed the issue of too many update logs being displayed in custom regular routes when the pilot was not available.
- Adjustments have been made to the Flight Scoring system based on players’ feedback.