You can now generate a job for any aircraft from its current location to your Base:

Other changes:
- Flagged 240 more military airports as such in OnAir
- Fixed aircraft preparation page payloads sometimes get unchecked when refreshing the page
- Added full eco passenger jobs in the logistic center with 5 to 250 PAXs
- AI Flights flight level is now displayed in flight logs
- Fixed aircraft market searching on closed airports
- Fixed credits transfer to VA
- Decreased very-short jobs with heavy payload pay bonus
- Decreased FBOs construction times
- Closed airports don’t appear in aircraft location searches anymore
- You can now dump fuel even if no FBO is available at the airport
- Basecamps 3D models are now displayed in the simulator before the flight begins
Some news about upcoming Factories:
We are working hard on the industry feature.
We plan to release the next phase of the beta on April 25.
Here are some steps of the creation of a hunting camp:
1-Basic Hunting Camp producing Meat and gathering Pelts for future use:

2-Adding a Meat Smoker:

3-Adding a Tannery:

Here’s an overview of the factory editing user interface we are working on: