Changes in this release:
- Decreased loading time for fuel, cargo and charters.
- Decreased seats layout update time and cost
- Added remaining weight data in work orders legs
- Added windsock at basecamp parking
- Aircraft Swap restrictions are now lowered to 40%
- Increased the Supply and Demand location for GA aircraft (luxury and optical products)
- Added XP Bonuses tooltips at the end of the flight.
- Sleeping employees will now appear disabled on the aircraft Prepare screen
- The total number of PAX is now displayed for each leg in the Logistic Center
- Correct weight unit displayed in aircraft market and aircraft preparation screen
- Weight added in confirmation dialog when synchronizing with simbrief
- Fixed FBO logistic query return cargo weight sometimes to heavy
- Removed Community Tours with no title, icon or thumbnail from the Activities
- Fixed multiplayer map: some aircraft position not correctly updated
- Fixed aircraft market UI
- Fixed seat layout conservation when swapping aircraft
- Fixed ‘update seating layout’ button not working in some cases
- Cargo and charter heading and distance are recomputed after the flight registered
- Renting bond is now affected to correct account
- Fixed Ingame panel map not displaying on some systems
- Fixed error when creating a Tour with a sightseeing job without any POI
Industries
While we are currently deep in the process of finalising the next phase for the Industries beta, we thought we should present some details to you, our community. We hope you will be as excited as we are with this overview of how factory construction and management will work and would welcome your thoughts, feedback and questions.